Research Papers Shouldn’t Be Read in Order; or, How to Read a Research Paper
I just finished a blog post where I discuss things I’ve recently learned about how to read research papers. I almost included this as a point in that post, but I think it’s important enough to warrant its own article.
Here’s the idea: you absolutely should not be reading the sections of a research paper in order.
It took me a while to learn this one – I can’t remember if I first read this advice somewhere, if someone told it to me, or if I reverse-engineered it from advice I got about how to write papers.
Why Does Theory Matter in Computer Science? (Part 1)
Introduction and Big Ideas: Abstraction and Generalization
If you’re a computer science student, you probably had to take an introductory discrete math course at some point. Did you enjoy it? If so, this talk probably isn’t for you, so you can feel free to skip the rest. (Or not – hopefully you feel like you can still learn something from me!) Jokes aside, it’s actually okay not to enjoy your intro to discrete math course: like, personally, I loved mine, but I also completely hated my discrete probability course and would prefer never to see it again. But I pick on discrete math because I feel like if it’s taught well, it can be a turning point for many people, and it certainly was for me.
How to Watch a Technical Research Talk (or Workshop, or Tutorial) Recording (and Make the Most of It)
When I’m trying to approach a highly specialized topic for the first time, one of my tactics is to find a recording of a research-geared workshop about it and watch it as my introductory crash course. The benefits of this are as follows:
I am learning about the subject from (hopefully) a credible expert in the field. Workshops and talks usually try to be self-contained, which means basic background info will likely be given and I won’t have to pore through 10 different research papers, searching for an obscure definition, in vain.
Understanding the Python Memory Model
One of my quests during the research project I did last summer was to find a way to simulate pointers in Python, or at the very least, get some sort of named reference-like behaviour from the language. Unfortunately, I quickly learned that this is quasi-impossible, because Python is a language that aims to abstract as many implementation details away from the user as possible, and gives programmers very limited ways in which to interact with the language.
Heuristics, Approximation Algorithms, and Relaxations: An Introduction
While all NP-hard optimization problems are identical in terms of exact solvability, they may differ wildly from the approximative point of view. If the goal is to obtain an answer that is “good enough”, some problems become much easier (such as KNAPSACK), while others (such as CLIQUE) remain extremely hard.